
The Worst Map in CS2 Right Now
What separates a good Counter-Strike map from a bad one?
Well, pro players explain that the best maps all share a few common traits: balanced T/CT gameplay, multiple strategic routes to each site, and intuitive layouts that reward skill and teamwork.
Logically, poorly designed maps suffer from the opposite effects: imbalances, confusing layouts with awkward angles, and chokepoints that stifle creative plays.
Last CS2 season, we made an analysis about why Train was the worst map in the Premier pool. And, as we predicted, Train got dropped, precisely because it was the worst map.
It stayed in the active map pool for several months, saw the least amount of games out of all maps, and failed to garner much love for its gloomy, rainy design.
But this season, with the introduction of Season Four in January 2026, we see another map put into the spotlight, and not for the right reasons.
The same map Valve brought in to replace Train has become the community's new punching bag. And that map, and also the worst map right now: Anubis.
Data Behind the Map

When you look at the pro play data, Anubis stands alone as the most imbalanced and least played map in the current CS2 Premier pool:
According to HLTV, Anubis has been the least played map out of all – 632 times in more than 8 thousand pro games within first 3 months of Premier Season 4. Statistics tell that it featured a T-side win rate of 52.8% in those games. However, the map’s statistics do not end there. Anubis leads the all-time chart for the highest T-side win rate among all CS2 maps.

The difference is consistently around 9–10 percentage points, the largest in the pool.
Anubis is heavily T-sided
The problems trace directly back to the map's layout. The A main or B main on the T-side is easily accessible, and only a very aggressive approach by CTs at the beginning of the round could counter this issue. On the other hand, the Terrorists get access to rotating through the map through water control, but the CT players find it hard to react to this problem.

In addition, the map requires retake efforts that can be complicated. Once the Ts plant the bomb at either site, there are different routes to take to defend it.
Even HLTV data can confirm this map's difficulties for CT players. It was determined that three Anubis positions ranked among the worst for CT players out of the total seven of them. Spending much time playing this map reduces one's CT rating, no matter how skilled a player he or she is.
Drawbacks at Every Level
For casual and Premier players: Anubis has a steep utility curve. Without accurate smokes, molotovs, and proper team communication, rounds fall apart fast – which is exactly why solo queue players instantly ban it without hesitation.
For professional teams: The Season 4 map pool change forced every team to either grind Anubis seriously or dedicate a permanent ban slot to it. Teams that couldn't adapt paid the price in their win rates.
For spectators: When one side wins over 5% of rounds consistently, the result often feels decided by the coin flip of which half you start on – not by skill.
Areas for Improvement
Valve patched the mid connector in the Season 4 update, but more is needed:
- Retake angles – Post-plant positions still favor the T-side too heavily.
- CT rotation routes – Longer rotations punish defenders; wider or additional paths would help.
- Mid control – Despite the connector fix, mid still skews T-side. More contested control points would create fairer outcomes.
- Accessibility – The high utility requirement puts less experienced players at a significant disadvantage compared to maps like Mirage or Dust 2.
The Verdict
Anubis was supposed to solve a problem. Instead, it may have simply replaced one.
The map currently stands as the worst map in CS2 Premier: it is not only the least-played map in professional Counter-Strike, but also the most T-sided map in the active pool.
Now, that doesn't mean Anubis is beyond saving. Valve has already shown a willingness to make adjustments, and the Season 4 connector changes suggest the developers recognize the map's shortcomings. But as things stand today, Anubis remains the weakest map in the active CS2 Premier pool.

